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NetNuclear is a freeware TCP/IP multiplayer remake of the classic 1989 computer game Nuclear War by New World Computing, Inc. The original game was released for Commodore Amiga and DOS, which are both obsolete systems today. That, plus the fact that the original game was single player only, gave me the idea of remaking the game for modern systems in portable C code using SDL for graphics, sound and network functions, and throwing in multiplayer support for extra fun! The game can be played against up to four opponents, which can be computer opponents, human opponents or both at the same time. NOTE: The current version of NetNuclear is fully playable, but lacks some of the features that were present in the original game. Most importantly the numerous random events that sometimes occured during the game, the different playing styles of all the world leaders, the attitude settings, and some animations. A lot of numbers and calculations, like for example how much damage a warhead should do to a city, are also still subject to reverse engineering and may not be entirely right in the current version. Also, the AI isn't exactly "intelligent", and all computer opponent actions are more or less entirely random for now. There could also be a bug or two creeping around in there. The features that are still missing from the original game are ofcourse planned to be added for a later release. Possibly the next one. NetNuclear binaries are currently available for Win32, Linux and AmigaOS 4. The source code should compile on any modern platform that fully supports SDL.
Previous versions:
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(C)+(P) 2009-2010 Studio Stök
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